The Elder Scrolls 2: Daggerfall

Studio / Developer:

Bethesda Softworks

Platform:

MS-DOS

Step into the vast and ambitious world of The Elder Scrolls II: Daggerfall, a groundbreaking RPG that pushed the boundaries of open-world gaming upon its release in 1996. Set in the provinces of High Rock and Hammerfell, Daggerfall offers an unparalleled sense of scale and freedom, featuring a procedurally generated map larger than many modern games combined, with thousands of towns, villages, and dungeons to explore. Players create a highly customizable character, delving into a deep and complex skill system, joining numerous guilds, and engaging in intricate political intrigue. The main quest tasks you with unraveling the mystery behind the death of the Emperor's ghost and retrieving the Totem of Tiber Septim, but the true heart of Daggerfall lies in its boundless exploration and emergent storytelling. Despite its technical quirks, its immense scope, detailed lore, and non-linear gameplay cemented its place as a legendary title and a true precursor to modern open-world RPGs.